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All of them take 2d images of humans:

open pose -> 2d points of major parts. (generation of 3d points is under development)

end-to-end pose-> 3d mesh of human body

dense pose -> 2d uv maps that can be placed on a 3d mesh

I should also mention:

AutoHair -> 3d mesh of hair from 2d image

http://gaps-zju.org/autohair/

ClothCap -> 4d cloth transfer to different 3d human model

(this one doesn't do "2d image to 3d cloth" but probably something that can be done starting with ClothCap)

Face -> 3d mesh of face

https://github.com/AaronJackson/vrn




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