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We made a mistake in the article there. (There aren't any security issues with pixel read-back here) I'll ping Surma on Monday to get it fixed.

The primary reason we did this is to ensure there wasn't a performance cliff if you did read-back pixels. With the current API surface you can record all of the canvas commands, and play them back when you need to raster. Additionally it doesn't leak how many pixels we are actually rastering to.

(hope this helps).




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