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This combined with what the other comment mentions, it's a range from 5%-30% with 30% being a worst case the average user does not encounter.

This is an issue, but laypeople are overblowing the effect on their everyday computing.




What about gaming performance? Once everything is patched[0], that is. I know no one knows, but it'll be interesting to see Intel's last remaining advantage (clock frequency) mitigated somewhat by all of this.

[0]https://gist.github.com/woachk/2f86755260f2fee1baf71c90cd653...




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