I have been struggling with a modification of:
Guy: “If I gave you a million dollars, would you sleep with me?”
Girl: “A million dollars is a lot of money, and you don’t look that bad, so I guess I would consider it”
Guy: “Ok, since I don’t have a million dollars, would you sleep with me for $100?”
Girl: (outraged) “What kind of girl do you think I am?”
Guy: “We’ve already established the answer to that question. Now we’re just negotiating the price”
The question I'm struggling with is an issue of Social Games. It seems like this great business opportunity: low initial cost -- build something, throw it on the web, see if you can make money; they log everything, do A/B testing, figure out what people like / what people want to buy, and iterate on that.
The downside, it appears is that the amount of money I make ... is directly proportional to how addicted other members of human race is -- which means I become motivated to make the game as addictive as possible.
Have other members of HN dealt with this issue? And if so, how did you resolve it?