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>Windows users will need to ensure they have the Visual C++ 2015 Runtime installed.

Why?




> I'm not sure how easy this is to resolve in Appveyor, but I would also prefer to have Windows binaries compiled statically. I'm much less familiar with compiling Rust binaries on Windows and don't have a Windows machine readily available, so I'll have to fire up a virtual machine and experiment.

> Worst case scenario, I'll need to add an instruction for Windows users to install the Visual C++ 2015 runtime. I'd prefer to avoid that though. This also likely won't be a problem with the GCC-compiled version, but this runtime is a dependency for all programs compiled by MSVC.

https://github.com/shssoichiro/oxipng/issues/49


You should be able to link with MSVCRT.DLL, yielding a small binary that will "just work" on a variety of systems going all the way back to Win95(!) (provided you don't use newer API calls):

https://stackoverflow.com/questions/10166412/how-to-link-aga...

Microsoft doesn't seem to like this, and will say it's "officially not supported" (if I remember correctly, there's a very strongly worded post by Raymond Chen on the topic...), but this is how essentially all the apps that come with Windows are compiled, and I believe MingW does it too.

http://planet.jboss.org/post/fighting_the_msvcrt_dll_hell


Microsoft's the one to blame here. If they made sure their systems automatically come with MSVCRTs pre-installed, and new ones downloaded through the update system, this problem wouldn't exist in the first place.

Asking your users to install some sketchy 'runtime' won't work. And not every app should need or want a specific install script to verify for the umpteenth time that something as basic as the C/C++ runtime library is available.


MS does supply the MSVCRT.DLL with Windows, and even link their apps with it, but then said you (as in, non-MS apps) weren't supposed to use it in lieu of the MSVCRxxx (and now, the even worse "split the libc into several dozen pieces, each in its own file"[1]) mess.

Most developers grudgingly obeyed, bloating their apps either through static linking, including a copy of the set of runtime DLLs, or the .MSI installer in their own distribution.

But then there are those of us who saw through that ruse, gave MS the proverbial finger and linked with the "system MSVCRT.DLL". The result being tiny, highly portable binaries which don't require any installation or dependencies beyond what Windows already has.

[1] https://blogs.msdn.microsoft.com/vcblog/2014/06/10/the-great...


Many OSes unlike UNIX, including Windows, traditionally don't have a system C library, rather multiple compiler vendors each with its own C library.

Which is one reason, when you look at Windows 3.x code, it was common to call Win16 APIs directly instead of ANSI C ones.

For example, ZeroMemory() instead of memset().


In Win10, it does come with a preinstalled CRT, which is going to remain ABI-compatible.

https://blogs.msdn.microsoft.com/vcblog/2015/03/03/introduci...

Also, please don't call them "MSVCRTs". That - MSVCRT.DLL - is the name of the binary of one particular version of the runtime, corresponding to VS 6.0. All further versions had different names. The proper generic term is CRT (as in, "C runtime").


AFAIK, you are supposed to distribute the MSVC runtimes as merge modules within your MSI package, which is what for instance LibreOffice does.


> you are supposed to distribute the MSVC runtimes as merge modules

Right, that’s what MS tell.

What they don’t tell is these merge modules aren’t compatible enough. E.g. it’s impossible to install VC 2015 runtime DLLs (so-called Universal CRT) on a never updated Windows 7 SP1 machine.


Well my work laptop is Windows 7 up to date, with VS 2015 Update 3.

So it got installed there somehow.


The problem only affects PCs that aren’t up to date.

Specifically, PCs without KB2999226 installed.

Not all people update their Windows. Some just don’t care. Others people don’t want to connect PC to the internet. There’re also people who use mobile internet and pay for bandwidth.

When they’re unable to run the software they’ve paid money for, I don’t want to update Windows for them, I want my software to work. Hence, no dynamic CRT.


So you're refusing to have a basic update installed? Let me guess, you're going to complain and say Windows is insecure because you got WannaCry'd because you didn't update your system and blame it on MS instead?

(you = whoever "doesn't care" about updates)


It’s unlikely to get WannaCry unless the PC is connected to internet or LAN.

The software we’re offering doesn’t require to be online. It normally works unattended for hours, controlling some specialized industrial hardware. Not unlike embedded software. For this particular use case, being offline has it’s upsides: no downloads, no updates, no reboots.

The users who discovered that bug (initially I did include these CRT merge modules in my installer, as recommended by MS) didn’t even send us a screenshot. Instead, they took a photo of their PC’s screens with the error message, and sent us that. Then I was able to reproduce on an offline Win7 VmWare machine, and deliver a fixed version with statically linked CRT, which BTW worked OK even on a vanilla Windows 7 sp0 from 2009.

Personally, I would recommend updating Windows instead, and I do update the PCs I own. But I can, and do, support running my software on a never updated system.


> Not all people update their Windows. Some just don’t care. Others people don’t want to connect PC to the internet. There’re also people who use mobile internet and pay for bandwidth.

And sometimes Windows Update simply stops working. I've seen it happen more than once.


You can actually just compile by setting $env:RUSTFLAGS="-C target-feature=+crt-static" and it will completely drop the dependency on vcruntime.dll. Rust is basically only pulling in memcpy/memset/etc. Not really things you'd be worried about statically linking.




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