Another here. I'd played with BASIC and Logo for a couple of years by then, but HyperCard blew my mind. It was the first time I could make games that were actually fun to play. It was 1991 and I remember, age 11, making a Desert Storm game, where you had to shoot down Scuds with Patriot missiles. By all accounts that was more successful that the real thing! I didn't consider I could do it as a job until I bought my first iMac seven years later though.