So either I'd rather talk about the COMPUTATION and resource safety rather than the channel, as in Pipes/Conduit/Streaming from haskell.
OR, I'd rather deal with a direct actor model a la Erlang, Pony and Cloud Haskell.
Go's experience is so goddamn miserable it should just put the entire notion of async channels as a higher level programming library to bed. As a low-level primitive, it's okay but not fundamental.
OR, I'd rather deal with a direct actor model a la Erlang, Pony and Cloud Haskell.
Go's experience is so goddamn miserable it should just put the entire notion of async channels as a higher level programming library to bed. As a low-level primitive, it's okay but not fundamental.