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When I play RISK with my kids, the time invested in each roll of the dice is proportional to what's at stake. During a critical close battle, they might shake, blow, and otherwise cajole the the dice for a minute before rolling. Playing on an iPad with its RNG loses all this, so it's very pleasing to think of playing online with real dice.



A few years ago, I found a WebGL physics-based dice roller.

http://a.teall.info/dice/


Can you add a table edge and some piece of furniture they can roll under?


I just made it throw a few hundred dice in one roll, and chrome promptly packed it's bags on me


It works pretty well on my side, but I get stuck dices that never land


They should definitely add a fan or compressed air to simulate blowing on the dice. For accuracy, of course.


Premium feature: reserve a set of lucky dice for your roles. $5/month


I assume for critical rolls (edit:roles) you also sacrifice small animals? Just as effective as talking to the dice!




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