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Well, it's not really FarmVille. Basically they guessed on a reasonably timeout before, and now they have more data.

I bet any game would cause them to need a longer timeout.




Zynga was in direct contact with Mozilla during this fix. It was a lot more about FarmVille than this comment will lead you to believe.


Yeah but I can tell you other flash games makers had the exact same problem and did their own communication.

BTW: Thanks Zynga ;)


Funny how Google was preaching for years how important a fast, and speedy website for success is, and now the largest online multi-player game is triggering 30sec. timeouts. -.-


Did you actually read the bug report? Because that's not exactly what's happening.




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