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I have thought quite a bit about how useful a course with theoretical and practical elements from silicon atom to HTTP request would be. You start building an AND gate from MOSFETs, an adder from 4000 series ICs, a simple processor on a FPGA, you write Tetris for your simple processor, and then you switch over to a real computer, operating system fundamentals, data structures, algorithms, protocols, ...

That is certainly a lot of information to process, but if designed well it could be like one big project where you regularly end up with a result and then continue building the next layer on top of what you already have. There would be a clear path to follow in order to not get lost in any layer but if you wanted to, you could also keep exploring a layer for a while before moving on.

Not sure if that would actually be a good idea or not, but at least retrospectively that looks like an awesome way to really learn how to code.




This doesn't go quite that far, but takes a generally-similar approach: http://www.nand2tetris.org/


My intro to EE choose in college was like this. We started with just gates, then built one register, then duplicated that register and eventually had a simple CPU. We could do some math but that's about it. No Tetris.


Talk about full-stack development...




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