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Thanks for the update, I ran Bumblebee a few times for OpenGL intensive things and the heat management and general perfomance of the Dell XPS (from 5? years ago) was worrying. I also thought the weird loop-through was weird, how the results would be passed back to the built in graphics, plus the ports weren't mapped properly, so you only had two screens on built-in graphics - the Nvidia bit didn't have any connection to the HDMI in Linux mode. So it was far from the effortless high speed awesome graphics expected, every 'bumblebee' invocation had all the convenience of a helicopter ride.

Sounds like the prime-select tool is what I needed. Oh well, glad I went from cutting edge SGI Infinite Reality 3D to integrated graphics over the years.




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