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slazaro
on April 25, 2017
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A Primer on Bézier Curves
Bresenham's algorithm is for rasterization, and I think the article refers to the function f(t) -> (x,y), which is just a linear interpolation in 2D.
Sharlin
on April 25, 2017
[–]
Plus Bresenham is for doing things just using integer math, with floats rasterizing a line is little more than straightforward linear interpolation.
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