It's shocking to me no one has written a physics game engine based on observation and waveform collapse.
I believe there's a 5000 line genre buster just waiting to be written, using a simple SDF renderer and the wave equation. Please, someone beat me to it I have other things to write first.
I believe there's a 5000 line genre buster just waiting to be written, using a simple SDF renderer and the wave equation. Please, someone beat me to it I have other things to write first.
Polygons are not allowed, only fields.