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No, they are exactly the same.

It's hard to find a GDC talk on Youtube where the creator of a game doesn't get teared up talking about the despair and elation they felt slaving over their game for four years. Try this one: https://www.youtube.com/watch?v=wOlcB-JxkFw

I also firmly believe there are games that won't be forgotten in a few decades.




Having watched a great number of these talks, I can say this isn't true. The devs are invested, sure. Chances are good they wouldn't be talking about it at GDC if they weren't. They definitely talk a lot about the ups and downs. But tearing up I've only seen once in a while; I remember that talk specifically because it was unusual.


It's not even remotely the same. The people getting distraught over video game projects have entered a delusional alternate reality and lost sight of what matters in the real world.


How does the Sistine Chapel matter any more than a work that will be experienced simultaneously by thousands, if not millions of people across the world, and will be immeasurably more immersive and entertaining?


I'm as defensive about games-as-art as anybody...but the Sistine Chapel ceiling is, and will remain, more important to humanity than 99.999% of games created.


Do tell us what really matters in the real world




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