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TazeTSchnitzel
on April 5, 2017
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HTML5 Games Workshop: Make a Platformer Game with ...
> If there are parts in the game where the performance breaks down on certain machines, then it can be preferable to have the game go slower, i.e. still controllable, than a slide show that leaves the player no time to react.
Indeed, it's somewhat delicate.
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Indeed, it's somewhat delicate.