I spent some time trying to develop a chess AI a short time ago. I had this crazy idea that if I stored all of the possible moves in memory I'd only need to calculate the nth level of depth after every move.
This kills the computer.
After deciding it was best to simply re-evaluate every time, what caught me up was en passant castling and so fourth. It's a challenging topic. I recommend it.
This kills the computer.
After deciding it was best to simply re-evaluate every time, what caught me up was en passant castling and so fourth. It's a challenging topic. I recommend it.