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Great game.

It could use an explanation of the (+#) modifiers though. For example, does (+#) green just add +1 to your attacks, and (+#) red add +1 to each enemy attack?

I was proudly rocking some (+#) red armor of treachery until I realized that I was probably the one being betrayed.




They cause extra tiles of that type to be generated, according to the message at the start of the game.


Oh yeah, that makes sense now. Cool mechanic.




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