Is it doing fine? There's lots of "cool" stuff, but in my perception it's still a long shot to "fine with real-world problems".
What's a complex real-world program written in Haskell? It seems to be good for trees (compilers like GHC, although it is kind of slow). Is there a non-toy graphics or graph-ical application that is both performant and written in Haskell?
Not denying that it's possible to write C-style in it, of course... only it's not fun.
What's a complex real-world program written in Haskell? It seems to be good for trees (compilers like GHC, although it is kind of slow). Is there a non-toy graphics or graph-ical application that is both performant and written in Haskell?
Not denying that it's possible to write C-style in it, of course... only it's not fun.