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It's surprisingly complete and polished for an open-source project.



From what I read they used to use it for private use, so they would have clients and make games for them and they decided to open source it in the end.


I remember when they first released it as free software, it's come a long way since then. It's remarkable to see how much traction they've gotten. Bravo!


Yes, that's probably why it's so good. Blender was also originally proprietary.




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