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I wonder how much "side projects" would help in the job hunt. Build things, put them on github, write 500 words about it, add to resume, repeat.

Maybe I succeeded despite working like this, but I tend to think I succeeded because I worked like this.




I think those are the best possible thing you can do to get employed. I recommend to everyone I meet - teach yourself to code, build a few things of increasing complexity as you go, and put em online. Preferably things a potential employer could look at.

There's a night and day difference between asking a newbie engineer about their ideas in an interview vs talking about something they've built before.

I made a bad chess game in JS before applying for jobs after college, and ended up talking about it in half my interviews - either describing it, or, in a few cases, finding that the interviewer had played it before I showed up (in one case he found some bugs! I brushed it off, saying that I had quit the project after getting basic functionality down and hadn't thoroughly tested pawn promotion...).


I made some small projects on github when I was first learning how to program. I am 100% convinced that's how I "got in"


I've found that, for people without a pedigree, having 6 or more live projects or one large live project tends to be enough to substitute for that and get many candidates through to initial interviews at many startups in SV.


That also gives you a lot more to talk about in an interview :)


I may just be another bootcamp grad, but the people who hired me said having multiple side-projects in Github was a factor, and it's certainly a factor when I'm interviewing and hiring similarly.




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