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Amazing demo of the interface of the future. One thing I would change is to move the other people's avatars to the background so they don't move around as you look around. It was making me dizzy. They should be fixed to the background but be able to move themselves around in your field of vision by walking around, as they would in reality. Obviously a work in progress, but everything else looked great!



The thing I noticed and nobody else seems to be commenting on is that these virtual realities were actually just 360 videos? Why was nothing actually being produced by a real 3D engine? I thought viewing 360 vids in VR could make people sick because you don't have the sideways motion of the head. I'd expected them to spend their time in actual virtual realities, not QuickTime VRs.




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