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Expected. There's a three tier system- Tier A partners like EA, Tier B developers that are preferred by Apple, like Cultured Code, Omni, and TapTapTap, and Tier C developers, who Apple doesn't do anything special for. Kick ass for a sustained period of time and you can get into Tier B, be a multi-billion dollar company and you're Tier A.

Awesome thing is, though, that you can reasonably compete as a Tier C developer with Tier B and Tier A developers, it's just that they get a head start with being featured. That's surmountable, so it's not a big deal.




How am I supposed to catch up with them if they already are allowed to use features and languages and thought processes that I'm not? It makes no sense.


Compete with them on Android, perhaps? </modest-proposal>


The same way everyone else has- this shit's not rocket science. You just have to be on your game. It's about marketing, not features and languages.




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