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Perhaps a nitpick, but

>So, firstly, the quality of games won't change at all, and secondly, it's relatively easy to port a game from the iPhone to a different platform. The only thing they are restricting is using better, more productive tools to create games.

He kind of contradicts himself there. He points out that cross-compiling makes it relatively easy to port the iPhone game to a different platform, and then says all Apple is doing is preventing people from using more powerful tools. But they are also preventing people from doing the aforementioned porting. It seems to me that when people shout, "Hey, now we won't be able to easily port our apps and games to another platform!" Apple will just say, "Exactly."




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