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My observations of the game mechanics.

0. Once a piece touches another piece, you lose control of it.

1. The weight of one piece can affect the balance of others.

2. If you hold a piece against the side walls, it will stop descending.

3. If you move a piece into the wall and then immediately away from it, you can put it into a slow spin while still being able to flip the piece.

4. You can control the descent speed by tapping the down arrow. After each acceleration, the downward velocity resets when you stop accelerating. If you reduce the speed with which the pieces collide, the already stable pieces will not bounce as much.

5. Getting something really close to a complete horizontal row does not cause the row to disappear. I have not yet achieved an arguably perfect horizontal row.




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