Java seemed to have a lot more options for deployments and monitoring for a long time. More advanced 3rd party libraries in general. It had simply been around longer and thus had those tools available. Now that C# has been standard for a while almost all of those tools have a C# equivalent.
As a .NET dev I'd actually argue that the things available to C# now are actually better (especially Visual Studio), but that's certainly biased.
> ...things available to C# now are actually better (especially Visual Studio), but that's certainly biased.
You call Visual Studio good? Have you actually used it?
VS2015 is painfully slow, and yes, I've installed all of the updates and I have no plugins or such. Heck, even Eclipse feels zippy compared to it. Something as simple as finding next text search match takes about a second. Changing to a different source code tab is also sluggish.
Context sensitive search (right click identifier -> Find All References) is useless for anything that is even a bit generic. Instead of actually analyzing context, it seems to simply grep all reachable files for a text string. Including SDK headers...
I use VS2015 only for C++, maybe that can have something to do with it. Maybe it works better for C#?
I also dislike how I have to login to use an IDE. Once it cost me 30 minutes of working time, I couldn't login to a god damn IDE that had an expired license. That's a great way to make developers hate your product and ecosystem.
It is a lot better for C#. All the features work perfectly for .NET languages, but because of the nature of C++ it's a lot harder to get these kinds of things working well with it. Some answers about why are here: https://www.quora.com/Why-is-C++-intellisense-so-bad-in-Visu...
Eclipse can run better on a potato but it's also very simplistic. You should also be able to turn off most of the features you don't want in VS.
Well, heck even Emacs with some LLVM wrappers can do better job at C++ Intellisense than Visual Studio. Eclipse's CDT runs circles around it as well (so much for being very simplistic). And don't get me started on trying to use Intellisense on large codebases - such as Unreal Engine's source code. It is just completely unusable (30+ seconds before the completion pops up, often blocking your IDE (a total usability no-no) with a modal "Intellisense operation in progress ...").
Also anything using complex templates (= pretty much any C++ code these days) throws it for a loop - making it useless where it would be needed the most.
And don't even get me started at the ridiculous state of refactoring support for C++ - even the stupid identifier rename doesn't work reliably, and that is the only C++ refactoring feature VS has (and we had to wait until 2015 for it!).
Sorry, but that something is hard doesn't mean it can't be done - especially when there are free tools which can do it and orders of magnitude better. Even Visual Studio can do it - if you buy the Visual Assist plugin.
Even the C# tooling isn't that great - yes, it does work better (I often do combined C++/C# projects) than the C++ one, but that isn't a particularly high bar to clear. Ever tried the Java tooling in Eclipse? Heck, that editor and the various assist features almost write your code for you ...
Where Visual Studio is great is the additional tooling - integrated debugger and the various profiling functions. Eclipse can't really compete with that, even though most of the tools (gdb, gprof, etc.) exist and have a lot of features that even VS's debugger doesn't have (e.g. reverse debugging, record/replay, etc.). Sadly, the Eclipse front-end doesn't support all of them.
However, the Visual Studio's editor and the tooling associated with actually writing and managing code (i.e. the part a programmer spends most time in) is stuck straight in the late 90's - just look at how code navigation (jumping to functions, navigating between files, projects, etc.) works in the ancient Visual Studio 6 and 2015 - it is almost identical.
There is also zero integration for alternative build systems like CMake. That is important for writing cross-platform code or even just basic sanity on large projects - the Microsoft's build configuration/project/solution system with millions of settings buried in cluttered dialog boxes is just horrid and error prone, especially with their myriads of mutually incompatible options - set one option incorrectly on one library and your project starts to mysteriously crash. Good luck finding that - and then spending hours recompiling your project :( However, nothing else is really supported properly. (Yeah, I know that CMake generates VS solutions/projects, but there is no integration within VS for it - so you have to be careful how you add files, how you change build options, etc.)
The saddest thing is that many of these issues are pure usability problems where changing/correcting a stupid design decision made a long time ago would reduce the programmer's frustration by maybe 80% already - like the modal blocking Intellisense operation windows, the ergonomic disaster that are the build configuration dialogs, the decision to show compilation error with templates on the deepest template in the expansion (i.e. somewhere in the STL header) instead of where it has occurred in your code, forcing you to mentally parse several pages of error messages to find the line number or just resorting the Intellisense matches to show you the project-relevant ones first instead of the unrelated stuff from the frameworks/header files so that you don't have to dig through it. I.e. common sense stuff.
C++ isn't going anywhere on Windows, no matter what MS and C# advocates say and it is really sad that the official tooling is in such poor shape.
I could continue ranting about many other things that are regularly driving me up the wall at work (like the incredibly slow and memory hungry compiler, horrid and unreadable error messages, especially for templates, etc.), but that would be pointless. IDEs are a matter of strong preferences and opinions, but I do believe that with Visual Studio, especially their C++ tooling, Microsoft has missed the boat many moons ago. And isn't even trying to catch up as it seems - they rather focus on adding stuff like Node.js support (are any Node programmers using VS or even Windows??).
However it does piss me off when I see people uncritically praising VS as the best thing after sliced bread and flat out dismiss the alternatives without even looking at them - when VS is really terrible IDE.
Unfortunately, this is something that is difficult to comprehend for someone who has never seen how it actually could work properly - either because they have never been exposed to the alternatives or because they have the VS-centric "workflow" (more like kludges working around VS silliness) ingrained so deeply that anything else will perturb them.
"Something as simple as finding next text search match takes about a second."
I'm not sure how our configurations differ but on a fairly modern machine (say, surface pro 4 i5) I've not had visual studio 2015 slow down, and editing and searching is az zippy as with Vim for me.
I've had the experience that some third party tools have bogged down the experience, though.
I run it at work on Xeon with SSD and 16 GB. Project sizes might be different. I don't have experience how the performance would scale with a project with tens of millions of lines of code, for example. (seems to be fine for me below that).
It does exhibit strange behaviour (including becoming suddenly very tardy) that only goes away by deleting the local cache files (intellisense db and whatnot) so I'm not claiming it's technically perfect.
It is meaningless to make such comparisons unless you also compare codebase sizes. VS is perfectly zippy if you have a small project - but try to hit CTRL+SPACE to complete an Unreal Engine or OpenCV identifier! You will be sitting there for 30 seconds or longer while VS is busy parsing/searching files ...
There's a box you can tick that says no to all of that stuff, though I don't know if you can access it after the first run. (I never have to log in when I run Visual Studio.)
Meh, to make Visual Studio do IDE-like things, people install things like ReSharper, built by the same people that are building IntelliJ IDEA.
And I worked with both and IntelliJ is much smarter, and has support for way more technologies. And yes, it's built in Java and can be sluggish, but then again I'm using it on both Linux and OS X and runs just fine on Windows too, so it doesn't tie me to an OS I don't want.
Also, I keep mentioning this, but .NET lacks a build tool like Maven or something similar (SBT, Gradle, Leiningen). .NET is still at the level of Ant / Make and .NET devs don't realize what a huge difference that is.
This used to be true but VS2015 is actually completely fine without ReSharper. Roslyn is amazing, I've even built my own custom code analyzers (ie. compiler extensions) that integrate in to the entire ecosystem seamlessly (nuget package registers them to VS project, IDE shows you code analysis on the fly, C# compiler uses them on every build, including CI/build server - and you can enforce stuff with it - eg. raise build errors).
>but .NET lacks a build tool like Maven or something similar
There are .NET build tools, FAKE, CAKE, etc. etc. but people don't use them much, tooling integration is notably missing. It would be nice to have something like Gradle in .NET but VS support for msbuild is good enough for most.
FAKE and CAKE are not replacements for Maven, but for Ant/Make. Maven and Maven-like tools on the other hand are so much more.
Here's a personal anecdote. I work on Monix.io, which is a cross-compiled Scala library for the JVM and Javascript/Scala.js.
I could easily do that because of SBT, which is Scala's flavor of Maven. Basically Scala.js comes with SBT and Maven plugins. And you can easily configure your project, indicating which sources should be shared between the JVM and Scala.js and which sources are specific. And afterwards SBT takes care of compilation for multiple targets, building JAR files for both the JVM and Scala.js. And then you can also sign those packages and deploy them on Sonatype / Maven Central. The tests are also cross-compiled too and running whenever I do "sbt test", no tricks required or effort needed to do it. And this project has a lot of cross-compiled tests.
And if I were to work on a mixed JVM/Scala.js project, I could also include a whole assets pipeline in it, with the help of sbt-web, another SBT plugin. SBT and Maven have a lot of plugins available.
The Scala.js ecosystem relies on Maven / SBT for build and dependency management. There's no "npm install" for us, no Gulp vs Grunt cluster fucks, no artificial separation between "real Scala" and Scala.js, only what's required. And trust me, it's a much, much saner environment.
Compare with Fable. Compare with FunScript. Don't get me wrong, I think these projects are also brilliant. But it's because of the ecosystem that they'll never be popular, because the .NET ecosystem inhibits reusable F# cross-compiled libraries.
I got into their stuff via pycharm and phpstorm and then ended up using intellij with the php and python plugins (plus node and a bunch of others).
I haven't enjoyed using a development tool so much since back when Borland was good, intellij is pretty much 99% of my development tool usage at this point and that 1% is mostly nano for quick 'I need to edit this one line' edits.
The thing they seem to get so right is that intellij with say php plugin feels like phpstorm and with python plugin like pycharm at the same time, it's not the features so much as how they are all seamless integrated and the tool as a whole feels designed.
One of the few bills I genuinely don't mind paying each month, everything thing else I've tried just doesn't compare*
No, FAKE is not a replacement for Maven. As I said, .NET is left behind in the Ant/Make era.
And since you mentioned an F# project, the absence of a Maven-like build, dependency management and deployment tool is why F#'s Javascript compilers are behind, because you have no shared infrastructure, no cross-compiled libraries, etc, because it's just too painful to do it.
>Also, I keep mentioning this, but .NET lacks a build tool like Maven or something similar (SBT, Gradle, Leiningen).
You mean in terms of integration with Visual Studio? Because both Maven and Gradle can compile .NET code (msbuild or xbuild). Gradle doesn't natively support Nuget's format, but there are plugins for it.
> .NET is still at the level of Ant / Make and .NET devs don't realize what a huge difference that is.
You can reference projects or other files that are in submodules. What about the .NET build process makes vendoring the only option?
Even so, it's always been more convenient in my experience when something just ships with fixed versions of dependencies already inside it. Those versions are known to work with the codebase and there's no chance of new bugs or other incompatible behavior being introduced from updates to the dependencies.
> AFAIK, even NuGet doesn't allow you to just check in the dependency spec, rather than the contents of all of your dependencies.
I have a project where I only checked in the solution's repositories.config (packages/repositories.config) and the project's packages.config (ProjectName/packages.config), and it seems to work fine.
I'd have to agree, though I spend most of my time in the node space, today via VS Code (though I don't use the debugger at all). VS Proper with C# has felt better to work with than any Java tool/project I've ever used, though haven't done much with that ever. I jumped on the C# bandwagon in late 2001, early 2002 when it was still in development. Started moving over towards node around 5-6 years ago, and am currently looking for a reason to work with rust or go.
Most of my issues with C# have always, like Java, been about "Enterprise" frameworks, patters and practices implemented where they aren't needed, and complexity for complexity's sake. VS + C# is pretty damned nice, if you can work on a green project and not bring in everything under the sun.
VS was probably always a better coding and debugging environment. I've used VS as far back as VS 2010 and it's always been great for C#, but I've never had more than a mediocre experience writing Java in an IDE. Did anything support VS's level of convenient debugging ability for Java?
I have not used VS as much as I have used Java IDEs, but I'd say they are on par. VS shines in how well the debugger is integrated with the rest of the environment, but both NetBeans and IDEA offer very close to the same level of convenience. Admittedly, I have never liked the Eclipse debugger.
As a .NET dev I'd actually argue that the things available to C# now are actually better (especially Visual Studio), but that's certainly biased.