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> One thing people (myself included!) often missed though is that Metropolis is extremely prone to flicker.

Doing PCA across frames basically eliminates that. IIRC Pixar did a paper on the technique.




Actually, the Renderman denoiser is based on work from Disney Research.

https://renderman.pixar.com/view/denoiser

PCA would be one way to do that. This recent paper suggests that they may be decomposing the samples mostly by path type, though:

https://www.disneyresearch.com/publication/pathspace-decompo...


He's referring to the older 2008 paper that did PCA, Statistical Acceleration for Animated Global Illumination: http://graphics.pixar.com/library/ShotRendering/paper.pdf




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