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There was an article on HN talking about the improvements go has made to their gc over the last few releases.

Umm... here

https://blog.twitch.tv/gos-march-to-low-latency-gc-a6fa96f06...

It sort of looks like language developers are finally getting the point that while you can easily deal with a throughput problem by just throwing faster processors, more processors, and or memory at at it, working around long gc pauses is just pain all around.




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