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This metaphor is dangerous. One potential future for VR is one where Oculus (or Rift) and Vive are two separate platforms, like smartphones. Some overlap in releases, but in general, no compatibility.

The other future is one where your VR device is a replacable peripheral, like a screen or a keyboard. It's absurd to think you'd have to double-check whether the game you want to play supports Dell monitors.

One of these futures is better for consumers, and I'd wager it's the second.




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