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Can you tell us your considerations in choosing Lua? Especially as you are well known to the Clojure community.



He leveraged the love game engine which is used to make 2d games in lua. I don't see anything that compares in clojure.


That's part of it, but it's also because I want to use it to teach people how to program, and Clojure is really not a good choice for beginners. Learning Lua is a lot easier because it is dramatically simpler. It's also much easier to sandbox, and that is a key part of the game too; there are several layers of sandboxing going on.




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