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https://community.eveonline.com/news/news-channels/eve-onlin...

Regardless, I'm sure most people have no trouble understanding the practical difference between a video game and what The DAO advertises.




Maybe EVE is vigilant about keeping isk as play money, it other games game real money market for ingame artifacts, and real world governments due get involved in theft and vandalism. If the supposed theft is effected purely ingame under game rules, tho, that's harder for authorities to intervene in erven


Sure, but we're straying pretty far from the intent of my original comment, which is: Trial it in a popular game as an entertainment device to ferret out any bugs. Once it's sufficiently stable, then you introduce it into the real-world ensuring that all in-game data is left in-game. The real-world version starts over with a blank slate.

Of course you can't prevent people from finding a way to gamble real money for in-game currency. But to say "real money is still at stake" is like saying that if people gambled their kidney on a video game, "real organs are at stake". That's missing the forest for one very pedantic tree.




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