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Krita 3.0: The Animation Release (krita.org)
269 points by r3bl on May 31, 2016 | hide | past | favorite | 43 comments



Krita is having a Kickstarter campaign [0] to fund next year's development.

There is also a blog post [1] describing how Krita is funded and as you can see, the Kickstarter campaign plays a huge role in its development.

So if you are a Krita user, consider funding the campaign.

[0] https://www.kickstarter.com/projects/krita/krita-2016-lets-m...

[1] https://krita.org/item/funding-kritas-development/

Edit: The campaign has already reached its goal, but there are stretch goals to achieve.


Really happy to see some real contributions! Maybe crowdfunding and Open Source has a bright future together?


Krita has come a long way since I last looked at it. I had no idea it was still so actively developed. Super cool. I don't do a lot of visual stuff, and I've always reached for Gimp or Inkscape when I need to...but, seeing some of the stuff Krita can do makes me wanna give it a try next time I need art.


I was one of the few that really was disappointed in the change of Krita from a better Gimp (In my opinion) to a Painting Program. I still funded the project and just trusted the vision of the team. They really have hit a home run and they are a shinning example of what Open Source can do.

Now here is hoping Gimp can learn and blow away the competition in raster image processing.


Krita is my absolute favorite tool when I'm drawing with a Wacom. It gets out of the way and let you get in "the zone" and has many powerful features. It's just fantastic.


Love Krita. This upgrade to QT5 will provide an important base for future development. The brisk pace of development is encouraging.

Although I still find myself using GIMP and Inkscape for usability reasons. But, given that they are being developed at a snail's pace, I tend to think I will be increasingly using Krita.


Do they really compete with each other? I thought they would complement each other, am I wrong?


I think they complement each other. Gimp is probably powerful, but I by the time I figure out how to do something, I forget what I was trying to do in the first place. Krita is easy to use, but can't do SVG. And Inkscape is still the best for SVG.


One of the major goals of this year for Krita is improved SVG support.

https://www.kickstarter.com/projects/krita/krita-2016-lets-m...


The overlap between GIMP and Krita is quite large. In general, at this point Krita is mostly a superset of the GIMP - though I still use GIMP a lot due to familiarity. Also, Krita is a must for >8bit images at the moment.


On the other hand, GIMP supports palette-based editing.


Neither of which I would use for palette based pixel pushing. For that I use something like Promotion or Aseprite. I tried to pixel with Gimp and found it frustrating.

I use Krita for painting and sketch work (animation now) with my Wacom or Surface Pro, I use Gimp or FireAlpaca (new on the scene) for manipulation and finally Promotion or Aseprite for pixel work. There is really no killer drawing application that does it all. Which is probably a good thing.


They're both general-purpose image editors, no? No doubt each has things it does that the other doesn't, but I would expect each to aim to subsume all the other's features.


Krita is more really an artistic tool, and less of a general image editor such as Gimp. Or as Wikipedia puts it, "Krita is designed to be a digital painting application."


Now that Krita has finished the QT5 port I wonder if we'll see a touch version for Android and iOS soon.



and Ubuntu Phone


Well, we broke the tablet gui we had when we ported to Qt5. It's going to take some time to restore in a sensible way. I do want Krita on my Android Hybrid Cintiq Companion, but I worry that that tablet is not powerful enough...


Krita means crayon in Swedish, fitting.


The original author is German.

From the About page:

The name KImageShop fell foul of trademark law in Germany, and KImageShop was renamed to Krayon, which also appeared to infringe on an existing trademark, so Krayon was finally renamed to Krita in 2002.

Of course, "Krita" can also be read as K-rita, where "rita" means "draw" in Swedish (but not in German) and the K is the usual Qt/KDE prefix.

However, here[0] is a mailing list message from 2002 that answers:

it is the Swedish work [sic] for crayon.

So it seems you're really spot on.

[0] https://mail.kde.org/pipermail/kimageshop/2002-November/0000...


I'd hope so, as it is my native tongue.


Also based on an ancient Indian concept, says:

https://en.m.wikipedia.org/wiki/Krita


Yay. I use Krita for all my Photoshop-like needs. Now it just got Even better.


> Linux AppImages – Now different Linux users can have the latest version without waiting on their distribution repository updates.

This sounds REALLY interesting. I am dying to see how the Debian community takes to this idea.

http://appimage.org/

> Download an application, make it executable, and run! No need to install. No system libraries or system preferences are altered.


MyPaint still exists and its 1.2 release is a very nice program. It's more focused and has less features than Krita, but it's also very ergonomic to work with. Does anyone know if MyPaint is likely to stick around, when Krita is developing so much?


I have since stopped using MyPaint and have even uninstalled it. Krita does the same and more these days.


Artists who use Linux always seemed like a crazy bunch.

Btw, if anyone needs a simple image editor for Linux, I can't recommend Pinta enough. It's basically Paint.NET. Gimp didn't have the one feature I need - drawing lines, squares, circles, etc. and Kolourpaint doesn't have layers.


Love Krita. By the way, out of topic here. Does Krita support for note-sketching?

I know the most of use cases using Krita is sketching characters.


Seems really buggy on OSX (just drew two rectangles and filled them with colors - some parts of the rectangle don't appear until you zoom in and then back out 2x).

Paint for Windows still seems like the single best drawing program for simple things.


Krita is for art, not for simple things - comparing it with paint is kind of disrespectful even if meant as a joke.

It has an amazing selection of preset brushes and my personal experience with it is joyful.


>Krita is for art, not for simple things - comparing it with paint is kind of disrespectful even if meant as a joke.

That doesn't even make sense.

First of all, it's not "for art" as some abstract ideal, it's for drawing and graphic design. Which includes "simple things" like drawing perfect circles and triangles in the day-to-day requirements.

Second, nothing about "art" (even high art) precludes it being good at the things the parent mentions. If anything, they should be a prerequisite. Artists have used rulers and compasses in real life since forever.


Krita is more of a Corel Painter competitor then Photoshop.

> Second, nothing about "art" (even high art) precludes it being good at the things the parent mentions.

Also the official url for Corel's Painter is http://www.painterartist.com/us/

Painter Artist and yes the program is geared more towards being an art tool.

I have used Krita for years. Krita was a better Gimp and then they drastically turned it into a painting program. I would not use Krita for most things Gimp they are two different tool kits.


>Artists have used rulers and compasses in real life since forever. //

Perhaps you could highlight some well known artists using a geometric drawing style to prove your point? My first thought would be Mondrian but I'd go with an app targeting vector graphics to get that effect.


Here's a Krita timelapse of a painting that starts with using a "ruler" https://www.youtube.com/watch?v=lEXnpwIL45Y


Not just for geometric drawing a la Mondrian.

Also for creating grids under the base composition, for perspective and other uses.

From old masters, to photo-realistic painters, pop-art painters, etc. Also useful for matte painting.


That's really where a lot of these suites come into their own. There's a myriad of applications that can paint and draw. Really, I don't see any need for anything other than Photoshop in my normal day-to-day workflow.

But if you're wanting to freehand something with a tablet, for instance, having some specialised brushes and features that are fine-tuned by artists for artists can quite often make it a much 'nicer' experience.

I feel all the examples on this site could have been achieved in any other capable suite. However whether or not the artist enjoyed creating them is where the point of difference lies.


Krita is good for simple things too. If the simple parts aren't usable enough to replace paint's use cases, that's a problem that should be fixed.


Well, as we noted in the release notes: Krita on OSX still has problems with rendering the image because we're depending on OpenGL and Apple's OpenGL drivers are missing stuff. You can disable OpenGL for now; we want to fully support OSX in the 3.1 release, which should be out in September.


I think there were some issues with OpenGL on OS/X, I've been using the RC on windows and the latest git on linux and I haven't hit any issue


OSX never was a target platform, until recent times.

3.0 is still labeled as unstable release for OSX. 3.1 should be the stable though.


I read on the website that one of the future project goals is to improve stability on OSX. Reading the artist interviews it sounds like it performs very well in Linux.


Not only that, the download/announcement page says there are preview rendering bugs in OSX, and a workaround is provided.


I installed it for the first time today and it will likely be my primary drawing / sketch tool going forward on linux.




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