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This doesn't take all that much speculation.

http://arstechnica.com/gaming/2016/04/decades-later-a-new-mi...

The developers are quoted halfway down the page as having included the timing cues for opponents intentionally.

We (the gaming community) have known this since 2009 when that interview came out, so it's kind of amusing that people are making tech-based arguments trying to debunk a cultural fact they aren't familiar with. It could have been an unintentional artifact of the PRNG, sure, but it isn't. At the very least it was intentionally not removed.

If nothing else, those cues probably helped QA quite a bit.




I agree now that it is not likely to have been a mere coincidence of RNGs or timings.




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