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Flippaper: Draw your own pinball in real time (flippaper.org)
61 points by neo2001 on April 8, 2016 | hide | past | favorite | 10 comments



This is a nicely polished-and-optimized hardware version of the UI in Stephen Lavelle's Plingpling. [0] I have a prototype sitting around of a directly inspired "draw-to-physics" thing myself.

[0] http://www.plingpling.org/


That's not working for me, but "Pinball Construction Set" was a hell of a thing (https://en.wikipedia.org/wiki/Pinball_Construction_Set)


This is an art project, not a product.[1] As an arcade machine, it's at least 20 years too late. But it has potential as a casual game for tablets or very fat phones.

[1] http://sewergadget.tumblr.com/exhibition


Hey there, I'm Roman Miletitch, co creator of Flippaper with Jérémie Cortial. Glad to see us on hacker news! If you have any questions, I'm here to answer.

Just one comment already. While the pinball was indeed the thematic, the point was to have a gameplay that would take drawing as an input (or any colored stuff actually), and output on top of it. While not new, the fact you're both the game designer and player is a fun & sometimes weird experience.

And yeah, it's an art project indeed. While we're aiming later for an app on smartphone, we wanted first to keep the physical aspect. This spawned many new way of playing Flippaper (ending up with one guy playing his T shirt because it had the right colors).


I thought this was a finished game I could play right now in the browser!


I was hoping that this was something I could buy for my son's tablet. That would be awesome.


not exactly "realtime" if you press "scan" but still, I love the idea


The 80s vibe of creating shitty useless junk to buy because we didn't have what we really wanted, smartphones and tablets, was a nice touch.


Haha that's an amusing idea. Definitely were more of those toy commercials back then.


You honestly don't think people in the 2030s are not going to think smart phones and tablets are "shitty useless junk"? There are plenty of people now feel that way.

Also I think your impression of 80s consumer tech is woefully laking.




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