I've loved dabbling in Clojure, but now between Penumbra, Enlive, Compojure, Clutch (CouchDB), Overtone (in development binding from Clojure to SuperCollider), Clojure has some of the coolest evolving libraries on the block from creative hacking to serious web development.
Very impressive. This is the first example I've seen that made me think functional programming could actually work for games.
I'm still not convinced but the approach described here is really neat and helps me think about the problem in a completely different way (which is what FP is best at).
I've loved dabbling in Clojure, but now between Penumbra, Enlive, Compojure, Clutch (CouchDB), Overtone (in development binding from Clojure to SuperCollider), Clojure has some of the coolest evolving libraries on the block from creative hacking to serious web development.