>Both iOS and android have fully capable web browsers, I'm not sure what's missing here ?
I think at that point he was referring to the initial appeal of the iphone, when th efirst one was released. there was no Android and no comparable device existent at the time.
>Thank god apple no longer allows that, how do you expect a tiny screen to have popups and switch web browser views when you click links ? this is a very bad UX.
What kind of phone are you using? most things got screens so big that they don't fit into my pocket anymore.
>I'm not here to judge your decisions or why you did it that way, but IMHO a chat product doesn't really belong in a "web browser"
Rocket.chat does exactly that and it is fantastic. Other webapps as well. The key feature being that you can chat on any browser, and using for example electron (the engine based on chrome, also used by the atom editor) you can easily build apps for every platform. And if you add features, they are added everywhere at the same time without a problem
>I think at that point he was referring to the initial appeal of the iphone, when th efirst one was released. there was no Android and no comparable device existent at the time.
True, but don't forget that the first iPhone was an expensive piece of nothing really, we had no app store nor sdks
>What kind of phone are you using? most things got screens so big that they don't fit into my pocket anymore.
I come from iPhone 3Gs->4->4s->5->6->6s->LG G4, I can say that it's a HUGE screen with bigger resolution than my desktop, but what i meant was the total size of the screen in physical size, i don't want no friggin popups and many windows in a 5" screen
>Rocket.chat does exactly that and it is fantastic. Other webapps as well. The key feature being that you can chat on any browser, and using for example electron (the engine based on chrome, also used by the atom editor) you can easily build apps for every platform. And if you add features, they are added everywhere at the same time without a problem
Ofcourse there are tons of good examples out there, I'm explaining my personal point of view when it comes to web browsers and doing lots of in it that that it was never intended for. I'm fine if you just rename it from web browser to "JS App Container" or whatever, but to me a web browser is just a place to browse pages
I think at that point he was referring to the initial appeal of the iphone, when th efirst one was released. there was no Android and no comparable device existent at the time.
>Thank god apple no longer allows that, how do you expect a tiny screen to have popups and switch web browser views when you click links ? this is a very bad UX.
What kind of phone are you using? most things got screens so big that they don't fit into my pocket anymore.
>I'm not here to judge your decisions or why you did it that way, but IMHO a chat product doesn't really belong in a "web browser"
Rocket.chat does exactly that and it is fantastic. Other webapps as well. The key feature being that you can chat on any browser, and using for example electron (the engine based on chrome, also used by the atom editor) you can easily build apps for every platform. And if you add features, they are added everywhere at the same time without a problem