Hacker News new | past | comments | ask | show | jobs | submit login

Yes, that's how modern chess engines manage time. If the score suddenly, drastically changes during search, they give themselves much more time.

In all of these games, AlphaGo used close to a constant amount of time per move, while Lee's varied a lot.

Apparently they only recently added a neural net for time management. Seems it is either not the best approach, or just not yet well trained.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: