Ah I didn't even catch that, thanks. Makes it a lot more interesting, although again these games are geared towards winning, like most games are. If you simulate every pokemon matchup and let them take random actions, eventually your pokemon level up such that they can beat anyone. There's no real way to lose, the only way for your pokemon is to get better.
Fifa is much like it, buy any young player who shows potential (for which you really don't need to run these regressions), let them play, and they become amazing a lot of the time, even completely unknown players. The game's built like that, you don't need to do anything fancy.
I'd be most interested if he ran a control group experiment, i.e. just pick players himself instead of letting the model pick em, or hell even pick random players, and compare how much better he does with his model. He'll surely do better with the model, but he'll also surely win the CL with the control group in a few seasons, which in and of itself is not much of an achievement.
As others have mentioned, doing this in FM would be a lot more fun.
Fifa is much like it, buy any young player who shows potential (for which you really don't need to run these regressions), let them play, and they become amazing a lot of the time, even completely unknown players. The game's built like that, you don't need to do anything fancy.
I'd be most interested if he ran a control group experiment, i.e. just pick players himself instead of letting the model pick em, or hell even pick random players, and compare how much better he does with his model. He'll surely do better with the model, but he'll also surely win the CL with the control group in a few seasons, which in and of itself is not much of an achievement.
As others have mentioned, doing this in FM would be a lot more fun.