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Please do, I would love to hear a piece with a pro-VLIW perspective.

I always found Transmeta's approach to VLIW very interesting. In a way, it did for VLIW what current GPUs are doing for SIMD: take the dispatching away from the compiler and use the more rich runtime information to fill in the slots.

On a side-note, how does Rex's architecture compare to other VLIW tiled mesh-based architectures from before (e.g. Tilera)?




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