I can't help but think VR will make for some amazing "hands-on" experiences when it comes to teaching spatial concepts or abstract ones that have good analogs. Being able to poke and prod literally infinite shapes, from the real world or not, will probably make science and engineering more fun for everybody.
However, I may be a bit biased. I did back the Oculus kickstarter.
However, I may be a bit biased. I did back the Oculus kickstarter.