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Wild guess: The libvorbis, the "official" codec is using floating point numbers, hence the decreased performance on mobile devices that don't have native floating point support. There are integer-based codecs for MP3 (such as libmad) so it's not an issue with MP3.

I suppose the solution would be writing an integer-based codec for Vorbis as well.




There is integer-only decoder for Vorbis, called Tremor.

What is missing is decoding by DSPs built in mobile devices. You need to bug TI, Broadcom and other DSP makers for that.


There is an integer implimentation called tremor. I believe it is more to do with the fact that there is often a dedicated mp3 decoder in these portable devices, and it has to burn the cpu for decoding vorbis.




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