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Haskell Game Server – Part 2 (mojobojo.com)
98 points by bojo on Jan 1, 2016 | hide | past | favorite | 5 comments



69 points and growing - but nobody has anything to say about it. at the end of the day this is anyway just yet another post about how you can actually do something practically relevant with Haskell :D

How about this: "PHP Game Server". Nobody would care because PHP is just one of those stupid languages mostly known for being (merely) useful ;)


There are several reasons for this.

Haskell posts tend to be quite factual or tutorial in nature. There generally isn't a lot of room for debate or disagreement. This is in opposition to posts about coding style, tech politics, etc., which make up a large portion of posts on HN and garner a lot of comments.

Haskell posts tend to cover more advanced topics. People read the post, learn something, and then don't have anything to contribute because it's new information to them.

On the same note, a lot of people think Haskell is cool but haven't learned to use it yet, so they don't have any feedback with regards to libraries, technique, etc.


I think you hit the nail on the head three times in a row. All apply for why I didn't comment. Something special about the Haskell community to achieve that on a regular basis, eh?


Bookmarked this page in the hopes of revisiting it once I'm done reading Haskell by Simon Thompson. Admittedly I've had the book on my shelf for 10 years but still...

I wouldn't be surprised if many have bookmarked this series of articles. Haskell is one of the most intriguing and enjoyable languages I've had the pleasure of coding in. It really ought to be a required course in every compsci course IMHO.


This is significantly more interesting than writing a PHP game server. Haskell is different enough from C like languages that you can't borrow patterns from existing implementations. There's a lot of unexplored territory in Haskell. The fact that there are very few comments tells me that people are interested in Haskell but may not have taken the dive yet.




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