Hacker News new | past | comments | ask | show | jobs | submit login

Interesting. I found PC 100x more frustrating than console. With console there's 1 target. With PC there's infinite targets. No matter what you ship it won't work on someone's GPU, OS version, with XYZ installed.

A company I worked at shipped one PC game and swore never again. Their support costs went through the roof relative to console.




Yes, I think that was actually easier in the 90s (and I only did 2d games, which were simpler).




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: