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Real Life First Person Shooter, Chatroulette Version [video] (youtube.com)
423 points by makmanalp on Aug 21, 2015 | hide | past | favorite | 41 comments



This is amazing.

It also speaks to the absurdity of FPSes. I was laughing so hard at all the little FPS tropes. Like how the guns were cached in "obvious" places or how the guy knew there would be something of use inside the conspicuous pot outside.

"Okay, now dual-wield the pistols." --said no one ever in real life


They tested dual-wielding on mythbusters, it's absolutely of no advantage. You can't shoot faster or better since the gating factor is not the gun (you can shoot semi-automatic pistols extremely rapidly) it's the ability to focus and aim more than anything, both of which are hampered by dual-wielding not improved.

P.S. In terms of raw cool-factor, it's hard to beat this: https://www.youtube.com/watch?v=3tEYcUSQDyw

I won't spoil it by describing it.


https://www.youtube.com/watch?v=7DpCellB_UQ

An example of what (a world record holder) can do with a revolver.


> it's the ability to focus and aim more than anything

But if you're swamped with zombies, then maybe simply having more firepower is an advantage.


You can empty a magazine in seconds, being able to reload quickly with two hands is vastly superior to anything else.


I think you're forgetting the obvious solution of having tons of preloaded magazines strapped to you.

Single button magazine ejection, slam your Uzis down onto fresh 100 round magazines. Bonus points for an automated system that moves the next set of magazines into the perfect arms length position at your side for the next reload.

Two handed reloads are for chumps when you are fighting zombies. You would be the guy I'm standing behind to give me that extra few seconds while they're busy eating you. That way once I finish off your attackers I can pick up your freshly loaded (but unspent) gun. And triple-wield!!


The second problem is that ammunition is heavy and carrying an infinite amount of it increases your need for food and water in a world where your biggest threats are cholera a dysentery. And unless you want to find yourself among jittery poorly-prepared armed people, you can't just show up to Cabellas to steal more ammo.


There are a few examples of people using two guns with belt fed ammo at the same time. Mobility and accuracy suffers, but some times dumping thousands of extra rounds a minute down range is simply worth the sacrifice.

The other advantage of using two guns is you get to let one cool down while reloading the other which helps avoid melting the barrel. This eventually ends up with a Gatling gun. Which is arguably hexa-wielding.


How about shooting with the double wielded guns. Then simply dropping the second one to reload. That way you would get the extra firepower for what it is worth. Then you can go reload super fast after that.


It takes maybe 2 or 3 seconds or so to unload even a double stack magazine (with, say, 20 rounds). There's really zero advantage to dual wielding.


What if exactly 14 zombies were coming from both sides?


But we were talking about a situation where you find two guns.


Then pocket the second gun until the first runs out. If you've got a buddy, get the zombies coming through a fatal funnel. You shoot straight at the funnel while your buddy reloads the inactive gun. This allows you to maximize accuracy while the lead never stops flying down the hallway (until you run out of ammo).


But there are zombies on each side of you, and your "buddy" is just some chatroulette guy who can't help you.


Then, alternate between the using the two pistols one-handedly.


Unfortunately it is hard to scientifically test the rule of cool


I think a case could be made for dual needlers though, if they ever exist in the future. ;)


They forgot to use the crosshairs and auto-aim


The quest for realism is interesting. Reduction to absurdity: a fully realistic FPS would cause PTSD and mental trauma to its players.

What do we actually want to create with our games? Complete lack of realism can be fun (e.g. surgeon simulator), and these games are proliferating. Games with more realism may be able to create more meaning and insight for their audience.


But this is mistaking games for real life, right?


Great stuff. Ben Folds did something similarly fun and surprising with Chatroulette:

https://www.youtube.com/watch?v=AEYxiK0kpEw


Just imagine if they had met each other on Chatroulette!


That was so amazing. It's a great thing about technology in general; when Chatroulette was built, it's pretty clear they didn't envision people using it in that way. Often the tech has to come first, and the awesomeness follows. (Also a lot of penises, but that part probably was foreseen.)


It is on HN before it is viral. The technology they put together for this is great!


Reddit beat HN to the punch


There was a movie called Gamer (2009) with a similar concept: http://www.imdb.com/title/tt1034032/ (trailer https://www.youtube.com/watch?v=P2g94xQmtHw )


Immediately thought of it.

- I've got a bad feeling about this, Chris, Imma be honest with you

- That's right, I'm not gonna die, you are

- That is a good point

That's the inception of it we're witnessing.


This is hilarious. Reminds me of the real life remake of Goldeneye 64:

https://www.youtube.com/watch?v=7RR5V0rmN4o


Hilarious. It reminds me of the terrible DOOM movie: https://www.youtube.com/watch?v=45jgCxucL0k

This is much better than the movie. The interactivity and the humanity of it is wonderful.


That's really awesome and well done. Great job to all involved, even the players!


This is pretty cool. It reminded me of [0] where a guy emulates kinda GTA-like behavior.

[0] https://www.youtube.com/watch?v=Kb1hOCX_UVo


now, I think "video game" has a different meaning than before.

I'll be waiting for this to create this type of games and going on even multiplayer era. great stuff.

Btw I think, this would allow elder/non-tech people to enter gaming


Corny sets. The fear of impending doom. Watchers giving not-always-very-helpful advice.

All it needs is sarcastic commentary to take me back to my childhood and the Crystal Maze, from the pre-FPS era.


There's an Indiegogo for a live Crystal Maze, open to the public:

https://www.indiegogo.com/projects/the-crystal-maze-a-live-i...

I'm already humming the theme music.


someone make this into a company


I recall hearing about a real-life zombie apocalypse sim you could do in London. Ya, here you go: http://zombieexperiences.co.uk/


Freakin brilliant! Almost makes me want to try out Chatroulette just for the chance at something like this.


Honestly didn't realize it was still around. I remember when it first blew up in the public consciousness, a local bar had a funny event one night where they set up a computer with a webcam/mic pointed at the bar and a projector to put the video on the wall. Then we logged on to Chatroulette and let the amusement roll.

Loads of people were taken aback by talking to a bar full of people. Some were really cool and chatted with us. Of course plenty of dudes were just whackin it. Some clicked "next" when they saw the bar full of people but at least one just kept going until we had to get up and click "next". Pretty fun idea but they only did it a few times before the novelty of Chatroulette mostly wore off.


Ever thought of trying Amazon Mechanical Turk, as a worker, on the section "Image recognition"?


Innovation!


This is awesome! But hopefully it doesn't inspire the first Periscope-based mass-shooting.




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