| | SIMD at Insomniac Games: How We Do the Shuffle (gdcvault.com) |
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1 point by danielhanchen 6 months ago | past
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| | Independent Game 'Saturnalia', Postmortem of a failure [video] (gdcvault.com) |
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2 points by kome 9 months ago | past
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| | The Playdate Story: What Was It Like to Make Handheld Video Game System Hardware (gdcvault.com) |
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1 point by philips 9 months ago | past
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| | The Playdate Story: What It Was Like to Make Handheld Video Game System Hardware (gdcvault.com) |
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2 points by CharlesW 10 months ago | past
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| | 1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality (gdcvault.com) |
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4 points by msk-lywenn on Nov 9, 2023 | past
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| | Three Statistical Tests Every Game Developer Should Know (2016) (gdcvault.com) |
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1 point by davikr on Nov 2, 2023 | past
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| | King Me: A Defense of Kingmaking in Game Design (2019) (gdcvault.com) |
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1 point by blymphony on June 25, 2023 | past
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| | 'Quake': The End of the Original Id (gdcvault.com) |
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4 points by etrevino on Aug 14, 2021 | past
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| | One Year of Sokpop Games Subscription on Patreon (gdcvault.com) |
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1 point by niedzielski on Aug 7, 2021 | past
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| | I Shot You First (2011) (gdcvault.com) |
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1 point by tosh on Jan 16, 2021 | past
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| | Full archives of Game Developer magazine (1994-2013) (gdcvault.com) |
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2 points by homarp on Jan 9, 2021 | past | 1 comment
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| | Animation Bootcamp: An Indie Approach to Procedural Animation (gdcvault.com) |
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2 points by jakearmitage on Sept 29, 2020 | past
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| | How to market your indie game (gdcvault.com) |
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1 point by rsaraceni on May 24, 2020 | past
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| | How to Implement AAA Game UI in HTML and JavaScript (gdcvault.com) |
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1 point by pjmlp on Oct 16, 2019 | past
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| | Insomniac's Web Tools: A Postmortem (gdcvault.com) |
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3 points by mwkaufma on Sept 26, 2019 | past
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| | 2014 vs. 2018: The Shape of Financial Success Before and After Indiepocalypse (gdcvault.com) |
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2 points by networked on Aug 28, 2019 | past
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| | GDC Classic Game Postmortem: Elite (gdcvault.com) |
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3 points by tosh on July 21, 2019 | past
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| | Everyone Watching This Is Fired (gdcvault.com) |
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2 points by noch on July 18, 2019 | past
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| | GDC Vault – One Page Designs (2010) [video] (gdcvault.com) |
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1 point by atopiat on July 9, 2019 | past
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| | 1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality (gdcvault.com) |
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1 point by motdiem on May 3, 2019 | past
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| | Everyone Watching This Is Fired (gdcvault.com) |
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1 point by dhotson on April 28, 2019 | past
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| | Insomniac's Web Tools: A Postmortem (gdcvault.com) |
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1 point by tpush on April 23, 2019 | past
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| | Getting Off the NavMesh: Navigating in Fully 3D Environments (gdcvault.com) |
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1 point by based2 on April 22, 2019 | past
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| | Game Developer Magazine – Digital Edition Archives 1994–2013 (gdcvault.com) |
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20 points by zerr on April 19, 2019 | past
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| | Everyone Watching This Is Fired – Mike Acton (gdcvault.com) |
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2 points by blackbeard334 on April 18, 2019 | past
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| | Everyone Watching This Is Fired (gdcvault.com) |
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3 points by martinhath on April 17, 2019 | past
|
| | It's Still Emulation: Saving Video Game History Before It's Too Late (gdcvault.com) |
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1 point by avuton on April 12, 2019 | past
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| | 1,500 Slot Machines Walk into a Bar: Adventures in Quantity over Quality (gdcvault.com) |
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3 points by nbush on April 8, 2019 | past
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| | Game Developers Conference 2019 – videos online (gdcvault.com) |
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2 points by homarp on April 6, 2019 | past
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| | Juice It or Lose It (2012) [video] (gdcvault.com) |
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2 points by azhenley on March 12, 2019 | past
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