| | Blur Busters Open Source Display Initiative – Refresh Cycle Shaders (blurbusters.com) |
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86 points by NavinF 2 days ago | past | 35 comments
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| | CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion (blurbusters.com) |
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222 points by bangonkeyboard 13 days ago | past | 88 comments
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| | Upgrade with 120 v 80 Hz OLED: Much More Visible than 60 v 120 Even for Office (blurbusters.com) |
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2 points by mxfh 18 days ago | past | 3 comments
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| | Blur Busters Law: The Journey to Future 1000Hz Displays (2020) (blurbusters.com) |
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2 points by walterbell 6 months ago | past
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| | 4K 1000Hz Monitor Exhibited (blurbusters.com) |
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45 points by croes 7 months ago | past | 72 comments
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| | Frame generation essentials: Interpolation, extrapolation, and reprojection (blurbusters.com) |
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107 points by retro_guy on July 10, 2023 | past | 11 comments
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| | Nvidia Announces ULMB 2 – Improved Motion Blur Reduction (blurbusters.com) |
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3 points by takoid on May 29, 2023 | past
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| | Blur Busters Law: The Journey to Future 1000Hz Displays (2020) (blurbusters.com) |
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4 points by yread on Sept 23, 2021 | past | 1 comment
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| | Blur Busters Lagless VSYNC ON Algorithm for Emulators: True Beam Racing (blurbusters.com) |
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1 point by mikelabatt on March 28, 2018 | past
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| | The Amazing Journey to Future 1000Hz Displays (blurbusters.com) |
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1 point by ardit33 on March 15, 2018 | past
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| | Google and LG creates VR AMOLED 120 Hz at 5500 x 3000 (blurbusters.com) |
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247 points by methyl on March 15, 2018 | past | 142 comments
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| | Why do some OLEDs have Motion Blur? (blurbusters.com) |
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1 point by _zhqs on July 5, 2016 | past
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| | Blur Busters The #1 Site of Everything Better Than 60Hz™ (blurbusters.com) |
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2 points by staunch on Nov 8, 2014 | past
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| | BlueBuster's Nvidia G-Sync Preview (blurbusters.com) |
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1 point by staunch on Dec 13, 2013 | past
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