| | Open Source Maintenance (anteru.net) |
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1 point by ibobev 9 months ago | past
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| | Open Source Maintenance (anteru.net) |
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1 point by stncls 9 months ago | past
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| | Effective Meetings (anteru.net) |
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2 points by ibobev on Sept 13, 2022 | past
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| | Introduction to compute shaders (anteru.net) |
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1 point by fanf2 on Aug 1, 2018 | past
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| | Introduction to compute shaders (anteru.net) |
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137 points by noch on July 25, 2018 | past | 12 comments
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| | Even more compute shaders (execution units and caches) (anteru.net) |
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10 points by matt_d on July 24, 2018 | past | 1 comment
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| | More compute shaders (anteru.net) |
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70 points by tempodox on July 16, 2018 | past | 5 comments
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| | More compute shaders (anteru.net) |
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3 points by matt_d on July 15, 2018 | past
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| | Mapping between HLSL and GLSL (anteru.net) |
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1 point by _zhqs on Dec 17, 2016 | past
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| | Designing C APIs in 2016 (anteru.net) |
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5 points by youjiuzhifeng on May 2, 2016 | past
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| | Designing C APIs in 2016 (anteru.net) |
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2 points by ingve on May 1, 2016 | past
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| | OpenCL & graphics: Are we there yet? (anteru.net) |
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1 point by suraj on Dec 5, 2013 | past
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| | Anteru’s blog. Review: PVS Studio tool. (anteru.net) |
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3 points by AndreyKarpov on July 18, 2011 | past
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| | Build Enginnering (anteru.net) |
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1 point by suraj on July 19, 2010 | past
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| | Switching to Linux: A Windows developer’s view (anteru.net) |
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57 points by edw519 on Sept 14, 2009 | past | 60 comments
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