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Understanding Quaternions (3dgep.com)
208 points by njn on Oct 20, 2018 | past | 99 comments
Forward vs. Deferred vs. Forward+ Rendering with DirectX 11 (3dgep.com)
5 points by Impossible on Nov 6, 2015 | past
Understanding Quaternions (2012) (3dgep.com)
67 points by yati on March 8, 2014 | past | 20 comments

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