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Understanding Quaternions
(
3dgep.com
)
208 points
by
njn
on Oct 20, 2018
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past
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99 comments
Forward vs. Deferred vs. Forward+ Rendering with DirectX 11
(
3dgep.com
)
5 points
by
Impossible
on Nov 6, 2015
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past
Understanding Quaternions (2012)
(
3dgep.com
)
67 points
by
yati
on March 8, 2014
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past
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20 comments
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