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1. How to draw an outline in a video game (ameye.dev)
555 points by alexanderameye 34 days ago | 70 comments
2. The Classic Super Star Trek Game (michaelburns.net)
159 points by remoquete on Oct 13, 2023 | 50 comments
3. The Skyline algorithm for packing 2D rectangles (jvernay.fr)
223 points by lapnect 81 days ago | 55 comments
4. Ray-Casting Tutorial for Game Development and Other Purposes (1996) (permadi.com)
93 points by dosshell on Dec 30, 2016 | 7 comments
5. On the design of text editors (2020) (arxiv.org)
179 points by signa11 4 months ago | 86 comments
6. Bresenham's Circle Drawing Algorithm (2021) (funloop.org)
107 points by RojerGS 5 months ago | 45 comments
7. Clay (short for C Layout) is a high performance 2D UI layout library (github.com/nicbarker)
216 points by ranger_danger 5 months ago | 103 comments
8. Firedancer: Language for 2D shmups bullet-hell patterns (firedancer-lang.com)
192 points by bitbasher 5 months ago | 70 comments
9. Software Library: MS-DOS Games (archive.org)
9 points by Jugurtha 6 months ago | 5 comments
10. 2D Rigid Body Collision Resolution (sassnow.ski)
476 points by atan2 8 months ago | 64 comments
11. A simple, arena-backed, generic dynamic array for C (nullprogram.com)
86 points by david2ndaccount on Oct 5, 2023 | 23 comments
12. An easy-to-implement, arena-friendly hash map (nullprogram.com)
140 points by grep_it on Sept 30, 2023 | 13 comments
13. Arena allocator tips and tricks (nullprogram.com)
288 points by jandeboevrie on Sept 27, 2023 | 91 comments
14. Books for Game Developers (mrelusive.com)
203 points by Decabytes on Sept 15, 2023 | 59 comments
15. New Bézier curves for vector graphics (ad8e.pages.dev)
181 points by ad8e on Sept 10, 2023 | 57 comments
16. Sub-pixel distance transform (acko.net)
196 points by signa11 on July 21, 2023 | 31 comments
17. Why F.E.A.R.’s AI is still the best in first-person shooters (rockpapershotgun.com)
597 points by danso on April 4, 2017 | 273 comments
18. C Port of Ken Thompson's Space Travel (github.com/mohd-akram)
140 points by nixcraft on Feb 5, 2023 | 34 comments
19. Counterintuitive Properties of High Dimensional Space (2018) (marckhoury.github.io)
230 points by behnamoh on May 20, 2023 | 60 comments
20. Ten articles in a 1980s computer magazine by sci-fi author Ted Chiang
14 points by ChocMontePy on May 11, 2023
21. Build Your Own Text Editor (2017) (viewsourcecode.org)
237 points by Tomte on Nov 13, 2022 | 30 comments
22. How true hackers write JavaScript (news.ycombinator.com)
403 points by damir on Sept 5, 2018 | 328 comments
23. Lisp in 99 lines of C and how to write one yourself [pdf] (github.com/robert-van-engelen)
289 points by jstanley on July 14, 2022 | 68 comments
24. How to build a chess engine (chessengines.org)
230 points by fredrickd on July 3, 2022 | 57 comments
25. Minimalism in programming language design (pointersgonewild.com)
136 points by ingve on May 24, 2022 | 143 comments
26. Ask HN: What does a developer need to know to build their own Lisp from scratch?
81 points by stolen_biscuit on May 29, 2022 | 66 comments
27. Paginating Requests in APIs (2020) (ignaciochiazzo.medium.com)
259 points by exemel_hn on May 28, 2022 | 185 comments
28. Foundations of Game Engine Development (foundationsofgameenginedev.com)
32 points by cpp_frog on May 18, 2022 | 24 comments
29. 3D Math Primer for Graphics and Game Development 2nd Edition (gamemath.com)
190 points by thread_id on May 18, 2022 | 18 comments
30. Introduction to Compilers and Language Design (2021) (nd.edu)
293 points by fcambus on May 15, 2022 | 68 comments

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