benchmars game is great, but sadly not well maintained anymore. Rust has it's flaws, but it's not runtime speed (much more compilation speed, IDE support, distributed compilation support).
The Rust - C++ speed comparison is sadly quite bad. On a modern machine, some of the benchmarks from the benchmarks game ran faster in Rust than in C++. It usually depends on the explicit / implicit vectorisation support, and a lot of it is taken care of by LLVM.
Also if you look at the C code, the multi-threaded optimizations are quite hard to write in C, while Rust has Rayon (which is not yet used in the Benchmarks game examples).
Did you notice the hands in the video? I don't think computer games can accept that level of error. I would ask again in a decade, when this technique is more viable. Until then, I feel game developers will still need humans to do the work.
I am pretty sure the few random bits and pieces we see from the production do not deliver an accurate picture how production in the tent runs, especially I have seen at least one picture showing Tesla to set up robots along the tent production line.
RT is solid propaganda trash, with some neutral stories to sucker useful idiots into thinking they're reputable, and high production values to make it all gleam. If the story is legit, other agencies will cover it too.
Because it is controlled and funded by the Russian government. There are currently multiple investigations ongoing about the Russian government's undue influence on western media and politics.
As for my "argument", there is none. What's in the article may very well be true, I have no opinion on it.
That entire article is a compilation of tweets from an anti-Tesla account. There is not even mention of doing a cursory attempt to ask Tesla for comment, or to further interview the Twitter user. And the article has no byline. That is what makes it poor quality journalism.
Even if Rust becomes almost as complex than C++ (which may be necessary to be able to move all low level code base from C/C++ to Rust), the world becomes a safer place by not having so many memory corruption bugs while being CPU/memory friendly. I really appreciate the fast pace the Rust team has and hope for this transition to start ASAP (though features are still missing for big code bases, like distributed compilation).
I can't speak for Italy, but as one of the hundreds of thousands of Hungarians who could easily get a job outside Hungary _because_ of Hungary joining the EU, I'm deeply thankful for the fact that EU is trying to control the damage that Orban Viktor is doing to the country.
As for the elections: Orban used lots of tools (cheating) to make sure that they win again. Migrants/illegal border crossers are not a problem here at this time here actually (they prefer Germany with a better economy).
Most of us Hungarians want to stay in the EU, but we have a dictator who would prefer to be outside if the money stops flowing from EU to them.
At Google priority based meeting cancellations were implemented to solve this problem for important people. The only problem was that I wasn't important enough.
Coinbase still didn't implement transaction batching.
Whenever Bitcoin's price drops for a few months the company forgets that its system needs to be solid and scale 10x for the next bull run. They should be already be preparing for Schnorr signatures support (not a year after it's in production). There's a lot of things they could do to solidify their business instead of spraying money around.
This is the fault of the bitcoin project, not coinbase. Bitcoin transactions should just work without the end user not having to worry about what's under the hood. Why the bitcoin client cannot just use segwit / schnorr automatically? Why it doesn't provide a simple API for batching? All that stuff is up to the end user to develop.