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Love this, but is it just me or can it not read the location data embedded in images?


Glad to hear that. Totally agree with you. That was the main feature but then I preferred to start with the manual location UI. But I'm working on it, I'll release it soon. Thank you


It still isn't true when I took Amtrak back in August. Maybe it's just that one route, or that the train was sold out?


And also https://geotastic.net for a free alternative


+1 for Geotastic. I play regularly with friends — It's very well developed and he shows you how much your play has cost in Google Maps API usage to reference if you choose to (optionally) pay.


Poorer households are actually the majority of users in Los Angeles [1].

I suspect this isn't the case in many other American cities, because

a. Transit is a luxury good, raising prices and gentrifying an area

b. Transit is the easiest to build to close places (from the CBD), which are often rich

c. Poorer communities just aren't a priority for most cities, at least not until recently.

Anecdotally, in Europe the modal split is probably more even.

[1] https://pedestrianobservations.com/2018/11/11/meme-weeding-l...


No longer if you were playing on Linux


Rocket League runs great with proton, and in my testing, it ran better than the native version when it was still available.


I am aware of that. But I didn't buy a proton version, I bought a Linux version.


So essentially, you were offered a remedy that allowed you to continue playing the game, you rejected the remedy, and now you're complaining? They're obligated to support the old version of the client forever, regardless of any obstacles to that?

If you bought it to play on a 32-bit Mac would they be obligated to port it to 64-bit? Would they be obligated to port an OpenGL-based client to Metal after Apple's deprecation?


Lets get back to reality here. Epic bought Rocket League. They said they wouldn't change anything during the purchase. 6 months later there is no more linux client.

You're telling me that because I can emulate the game it still exists. If I accept this premise than literally all games are linux games and the concept of platform goes out the window. It's absurd.


Proton is a compatibility layer (just like WINE), not an emulator, unless you're planning to play on ARM64. It's just like using VKD3D or MoltenGL instead of using a native graphics API, plenty of games do that.

They're letting you play the game you paid for. I can understand being unhappy about the loss of a Linux client, but by all reports the Proton version runs better, so what's the actual problem other than your ideology? Epic is a corporation, not a religion.



Also see previous HN discussion (top comment is the solution):

https://news.ycombinator.com/item?id=33865932


Yeah, literally the first thing you do when running into JVM issues. It was my second initial suggestion in Discord as well.


Would be interesting to see if this application would benefit to switching the JVM from openjdk to Azuls “high performance” JVM.

Rather than use a big bang deployment. Setup an A/B test, and gather a sampling of data.

I haven’t been able to truly test azul’s claims yet. Java apps that I manage/deploy were on a small scale in regards to requests/sec and I personally didn’t see much difference.


Azul Zing is quit expensive at minimum $15K/year. While Lichess might be able to get it for free under some promotion deals, it would not make sense to tune an OSS projects for such an expensive option since most users won't be able to use it.


> literally the richest person on Earth

Not anymore https://www.bbc.com/news/business-63963239


The neighborhood was safe, but the cop made the strawman argument that the kid could've been kidnapped for a sex trafficking Ring Downtown


wasnt that one chevrolet


According to the top commentator that's exactly why it's happening


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